Hi Matty, cheers for taking the time.
This is a bit off-tangent here, but I thought I’d explain in detail our vision more clearly.
Grab a cuppa, and a seat… I may have written a lot… Hope it clears up our vision at GP.
Yes we can understand that you are focusing on games closer to launching, this clearly creates more security and a higher success rate for the harmony community.
Yes it’s true we are in the early stages of this project, and by all means it won’t be finished overnight. The vision and future we have for Galactic Pirates is far from a slap together, spur of the moment idea. As I’m sure you are well aware of the time and amount of work it takes to make a AAA quality game, even though GP won’t be as vast and developed at launch as a AAA, but we aim to continuously update and add more expansions as the time progresses.
Our ultimate vision for GP is to be very similar to gameplay, graphics and interactions as EVE Online & Star Citizen. These types of space simulation games take 5 years onwards to develop, with continuous updates and patches.
As stated, initially we want the same concept and quality as EVE & SC, but the GP game won’t be as extensive at launch. We will start with 5 Space sectors that Pirates can explore and loot, each sector unlocking when relevant player level is achieved. This still will take a fair bit of effort and will be challenging for players to finish the 5 sectors, on the way finding NFT’s and PIR as loot, in turn they can sell this at the GP marketplace or use it for upgrades. We will have Space Station NFT’s that Players can choose to purchase to create an income/business of their choice. As Players will be required to interact with different types of space stations for supplies, cargo offload, repairs etc, the owners of the space stations will benefit from trades, not so much GP.
Basically there will be plenty for the players to do and earn while we work on the next update on the game. We want to continuously build on GP over the ongoing years to get to a game with the end results similar to EVE & SC, but in GP the players will have the ownership of assets and GP has p2e elements. We have mountains of information and in-game mechanics anyone can read at any time, to elaborate more on the actual gameplay please have a read of the WP in Galactic Pirates | Linktree
We strongly urge the community to actually spend the time reading the WP before spreading negative comments just because we are in early development and they are sceptical, every single project had to start somewhere. We are always appreciative of constructive criticism or suggestions from informed members of the community.
Our team is made up of 4 Social Mods, 2 marketing, 3 in the core team and 1 for smart contracts, 2 external advisors. Our team will grow as we progress through and as the need is required. Due to the fact that we in fact are aiming for a high quality game, we have decided to outsource the GP game build to an external company. This, we believe will bring the best quality mechanics and graphics utilizing the Unreal Engine 5 to its utmost potential. We have not locked in the team building the game as we are reviewing works from each of them. The teams have considerable skill, and some even worked for Activision and Bethesda.
We are currently in discussions with a possible partnership for the launch of the MOBA game, the MOBA game will still be on the Harmony Network as will GP. The MOBA game will be utilizing the PIR token also, and will be connected to the GP main game with NFTs and PIR that can be won in PvP combat rounds. The MOBA game has 3 races, the same 3 races that will be found in the GP game, and primarily will be a 1v1, 5v5 or free for all skirmish style. Players can wager their PIR tokens with a challenger or join a team to play 5v5, earning the losers PIR as rewards, perhaps we should have potentially requested this grant for the MOBA game as it is closer to completion than GP.
We understand the GP main game will take a while to complete what we have in our vision, so we decided to have a MOBA game for the community to start earning PIR and NFTs. If they are skilled at combat, the players have a high chance to earn high Tier NFTs that can be sold/traded/used in the GP game as a head start. We aim to reward the early adopters of Galactic Pirates and the MOBA game players with early NFT rewards.
Galactic Pirates is very much focused on game enjoyment as a priority, P2E will come second. But in saying that, there is every opportunity for any player to make quite a lot using the p2e features we are going to implement. We are going away from the ridiculously high APY/APR staking/rewards promised like most P2E projects. Its unmaintainable for longevity, and they only retain the high rewards while new players are joining. In our metrics, we have implemented a stable entry cost for any player, regardless of the PIR fluctuations. If a player isn’t primarily after the P2E, and is more after exploration and enjoyment, then they can play through as please. They will still earn PIR and NFTs from missions and battles regardless. GP is not a ''Pay to Win ‘’ game, you can’t buy the best assets and just farm PIR, you need to play the game, spend the time levelling up your Ship base before you can equip lvl 2 assets. Just like a traditional game, you need to put in, to get out. For Passive players there will be ”Space Stations” that players can buy to own and run as a business, and this will be passive income as every player that uses the Station pays the owner a small fee for the convenience.
We can understand if you (Harmony) are cautious on new projects as we have seen what has happened in the past. If we do not qualify for the grant yet, we will still be here on Harmony building a legacy and all we ask instead is the help from Harmony to allow us to show our progress and hold the occasional AMA for us to keep the community updated.
As for the 6 month Road map;
Galactic Pirates (Harmony Network)
*Early bird launch & closure date:*1st July-1st september- lasts 2 months
Contract Audits: PIR- 1-3 months- Ongoing for game contracts
Team KYC: Ongoing with Harmony
*NFT launch & closure date:*1st september-1st november- lasts 2 months
*Private sale closure date/time:*1st January 2023
*Game Trailer (in game footage):*Q4 2022
Expected game development time: 6 months demo, 9 months testnet, 9-12 months game launch
MOBA Game: (Harmony Network)
Game design and layout: Completed
Game development: 3-4 months
Audits: 2-4 months
Game contracts and launch: 6 months
apologies about the long winded reply, but I hope this clears up our intentions and shows more transparency
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